
// Copyright 2024-present the vsag project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#include "attribute_inverted_interface.h"

#include "attribute_bucket_inverted_datacell.h"
namespace vsag {

AttrInvertedInterfacePtr
AttributeInvertedInterface::MakeInstance(Allocator* allocator, bool have_bucket) {
    if (not have_bucket) {
        return std::make_shared<AttributeBucketInvertedDataCell>(
            allocator, ComputableBitsetType::SparseBitset);
    }
    return std::make_shared<AttributeBucketInvertedDataCell>(allocator,
                                                             ComputableBitsetType::FastBitset);
}

AttrInvertedInterfacePtr
AttributeInvertedInterface::MakeInstance(Allocator* allocator,
                                         const AttributeInvertedInterfaceParamPtr& param) {
    if (param == nullptr) {
        return MakeInstance(allocator, false);
    }
    return MakeInstance(allocator, param->has_buckets_);
}

}  // namespace vsag
